


The crash happens when trying to dereference a particular pointer, because it is NULL. It went unnoticed before because we didn't emulate data aborts, but now, we do, and we can't go back on that. I launched the DSi sound app, and was sidetracked by another, unrelated bug: the sound app crashes when starting due to a bad memory access. Lately, I felt like looking into it again. I wasn't really looking forward to having to debug DSP code, either, to be honest. I had tried quickly fixing a couple bugs in it, with no real success. It didn't work, but it was atleast a pretty good base. PoroCYon had integrated teakra into melonDS in an attempt at bringing DSP emulation. Namely, we have teakra, which is a fairly reliable DSP interpreter and disassembler. Everything else sticks to the old DS sound mixer.īut what we have going for us is that the 3DS uses the same DSP, and it is much more popular there with every game using it, so the 3DS scene has already been dealing with it. The DSi sound app, and a few other DSi titles, and that's it. Second, there's hardly anything on the DSi that uses the DSP. First, the DSP instruction set and encoding is a mess, and the documentation on it is lackluster. The thing I have always kept pushing back, and for two good reasons. And then there are the various quality-of-life improvements that come to mind, like not requiring BIOS/firmware/NAND dumps. Plus, an aging cart for the DSi has been discovered, which will help implement and test the DSi features more thoroughly than commercial games do. The rest is mostly bugfixes, implementing misc features (hi, power button), etc, you get the idea. Basically, the only remaining 'big' thing to deal with is DSP support. If you're running into trouble: Howto/FAQĭSi support in melonDS has been getting to a pretty good state lately. (WIP) Wifi: local multiplayer, online connectivity.Various display position/sizing/rotation modes.Nearly complete core (CPU, video, audio.While it is still a work in progress, it has a pretty solid set of features: It’s a shame that it lacks a multiplayer mode, though, since most of its repertoire works better with friends.MelonDS aims at providing fast and accurate Nintendo DS emulation. It’s among the best tools for enjoying Nintendo DS games without the physical console, operating smoothly and running most games hassle-free. Overall, DraStic packs quite a punch while maintaining an affordable price.
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If it doesn’t locate the game by itself, you can use manual search tools to access the repository where you saved the downloaded file and run it from there. Then, open the emulator app, and it’ll automatically display all available ROMs for you to tap and launch. All you need to do is download a game ROM file to your phone. Easy setup & useĭraStic boasts a straightforward setup mechanism, making it easy to add new titles. This feature is beneficial for complex mechanics games, where you’d prefer not to use your touch screen for gameplay. The app also supports add-on controllers and physical controls. The fast-forward feature helps you increase the rendering speed.


The save states are straightforward to access through Google Drive, making it possible to proceed whenever you wish. Moreover, you can shift the gameplay screen location and size to play in portrait or landscape. Notably, if your device is quad-core, you’ll see a significant boost in graphics for 3D games. Apart from running games, DraStic lets you play around with their display modes.
